Shapespark has been updated to version
2017-03-02 - Shapespark 1.1.2
- Improved the Shapespark
Help, in particular added a
- Detect potentially too large scene scale and issue a warning.
- Inform about lightmap baking for a scene without a lightmap
opened in the editor.
2017-02-16 - Shapespark 1.1.1
Cinema 4D import via the COLLADA format.
- Use simple headlight lighting for unbaked scenes also
in the view mode (it was already used for unbaked scenes in the
- Further scene geometry storage reduction leading to shorter download
times and smaller GPU memory consumption.
- Fixed materials with mirror-like reflections being rendered black
on some mobile devices.
2017-02-01 - Shapespark 1.1.0
- Newer and prettier bundled
- Scene geometry storage reduced by 10-15% leading to
shorter download times and smaller GPU memory consumption.
- Improved support for baking on CUDA devices.
- Various optimizations improving frame-rate for complex scenes
on slower devices.
- Fixed reflections for scenes starting in the Top
or Orbit view with ceiling or some other large objects
2017-01-23 - Shapespark 1.0.38
- Added gaze-based teleport in the VR mode. Looking at a fixed
point for a few seconds teleports the viewer to this point.
- Orbit and top views no longer show the sky texture.
- Improved merging vertices for the purpose of lightmap UVs
generation. It fixes lighting artifacts for models in which
there are duplicated vertices, but the normals of the duplicates
differ very slightly.
2017-01-12 - Shapespark 1.0.37
- Disabled auto-smoothing for objects imported without vertex
- Fixed editor selection precision issues ocurring
on some computers. Previously, on such computers clicking on a
small object or material might have selected incorrect
- Fixed light probe bounding box being rendered black in the
editor on some computers.
2017-01-05 - Shapespark 1.0.36
- Improved automatic light probe bounding box size detection
to reduce the number of cases when the box size needs to be manually
- Made FBX the main import format for 3ds Max and documented
the new import
- Restricted editor number input fields to ensure the value
is from the correct range.
For example: a value higher than 1.0 entered for material
Opacity is automatically clamped to 1.0.
- Fixed a bug with not detecting mouse button release outside of
of the viewer that affected Google Chrome users. When the mouse was
released outside of the viewer and then the pointer re-entered the
viewer, the mouse was incorrectly treated as pressed.
- Removed the box collider setting from the editor's
- Marked CUDA support as experimental.
2016-12-29 - Shapespark 1.0.35
- Faster scene upload.
- Faster web textures generation during the scene import and
- Place the camera in the scene center when an opened scene has
- Make the scene center the intial orbit point for orbit-type
- Fixed a light probe initialization bug that caused
rendering artifacts when a light probe was added from the
- Do not import cameras for .fbx, .dae and .obj sources.
2016-12-21 - Shapespark 1.0.34
2016-12-07 - Shapespark 1.0.33
- A form for reporting problems and asking support questions
from the main Shapespark window.
- Do not show switch to full screen menu item if the viewer
is launched from an iframe without the 'allowfullscreen'
- Fixed the viewer resizing problems on Safari mobile when a
device is rotated.
2016-12-02 - Shapespark 1.0.32
- During scene import always convert textures with embedded ICC
profile to sRGB color space. Improves color accuracy for browsers
without proper ICC profiles support.
- Added 'Uploaded scenes' link to the main Shapespark window.
2016-11-22 - Shapespark 1.0.31
Shapespark leaves closed beta.