Static renders limit the viewer to a few selected view points, which makes it difficult to fully imagine a space and evaluate its functionality and atmosphere. With Shapespark you can overcome these limitations by allowing the viewer to enter a space and freely walk around to examine every detail.
To present the 3D content Shapespark uses WebGL, an open web technology that is supported by default by modern browsers and operating systems. Everyone can explore your visualizations directly in the browser, no plugins are required.
Shapespark editor is a desktop application, you can always instantly open and edit scenes even when your Internet connection is slow or down. When your scene is ready to be published just press the upload button.
Accurate lighting is the key ingredient in making a virtual scene feel real. Shapespark uses global illumination techniques which simulate the behavior of light in the real world for all types of light sources, be they sun, sky or lamps. These are the same techniques that rendering engines use to generate photo-realistic images.
Shapespark supports WebVR, which is a new standard enabling web browsers to present 3D content in virtual reality. WebVR already works on stock mobile browsers with Google Cardboard. Support for desktop browsers and high-end VR devices currently requires installation of preview builds of Chrome and Firefox.
no monthly fees
+ VAT for EU
|Free trial||30 days|
|Software updates and support||1 year free, $395 renewal|
|Hosting||Standard plan: $0 for all users with active updates|
|System requirements||64-bit Windows 7, 8, 8.1 or 10
4 GB RAM
|Integrated path-tracing light baking engine||✓|
|Automatic generation of lightmap UVs||✓|
|Advanced lightmap denoising||✓|
|Textures optimization and compression||✓|
|Other input formats||DAE, OBJ, FBX|
+ VAT for EU
for each 10 scenes
* The Standard plan is free for all users that have active Shapespark updates (bought Shapespark or renewed the updates within the last year).